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Thread: [Request] Collision Problem

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    [Request] Collision Problem

    Okay,
    I have another problem. I'm Making a game where when I hit a key on the key board and my character punches, I need help with making a special collision, when the punch animation is playing check for a collision if there is a collision delete the other object.
    Please Help Me! :confused:

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    Re: [Request] Collision Problem

    *collision between player and object
    +animation punch is playing
    =destroy object

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    Re: [Request] Collision Problem

    Thank You So Much!!!!

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    Re: [Request] Collision Problem

    If you want the enemies to have more than one health, you do.

    *Collision with player and object
    +Attack animation playing
    Object:
    : Add 1 to alternative value A
    Object:
    : Play animation hit
    ------------------------------------------
    *Objects alternative value A is =< (Greater or equal) to #
    Object:
    estroy object

    I use this a lot for bosses and stronger enemies. Oh, don't wanna forget.

    *Animation "hit" is playing
    +Collision between object and player.
    Object:
    :Set Alternative value A to current number.

    This is for when the boss takes damage, he is temporary invincible. This is for you can't just pound the attack button and he dies. Like in star fox 64, you can easily beat a boss by just pounding the A button. Gotta have hard bosses.

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