User Tag List

Results 1 to 3 of 3

Thread: Some AI help

  1. #1
    Clicker Multimedia Fusion 2SWF Export Module

    Join Date
    Feb 2007
    Location
    US,California
    Posts
    42
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Some AI help

    Ok So is there any tutorial example file someone can share with me to learn the stuff? The one the Clickteam's website is gone or if someone can give me some tips for my problem.
    I have a game where you get chased so I just used the ball movement and the always look in the players direction, easy stuff yes, but the problem I get is I want it to stop at objects and go around it. I used bounce and it goes through it, used stop and the character stopped completely.
    The closest thing I got to work was the whole collides x(Badguy)-5. with all directions except when the bad guy was angled a bit he went through the object. I found an example of this a year ago but at the time didn't need it. Any file examples or help will be awesome. thanks

  2. #2
    No Products Registered

    Join Date
    Jun 2006
    Location
    Land of raging rockets
    Posts
    1,231
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Some AI help

    Platform AI is tricky, depending on how complex it shall be. You might wanna start with a path movement (left + right patrolling), or bouncing ball going left and right, stopping at edges.
    For more complex stuff, you should first learn how to make a custom platform movement for the player - because then you have to create the same for the enemies (but then working for duplicates, not only one object).

    It's quite a process to get there. So avoid having someone make it for you and then not understanding how it works. Get there yourself, step by step.
    You will have to ask more specific questions to get good answers, too.

  3. #3
    Clicker Multimedia Fusion 2SWF Export Module

    Join Date
    Feb 2007
    Location
    US,California
    Posts
    42
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Some AI help

    No, it's not platform, the player is using 8 directional movement. It will be a game like the old Zelda for SNES.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •