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Thread: Advanced Comment Object

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    Clicker Multimedia Fusion 2
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    Advanced Comment Object

    This Extension simply doe's not work, after Installing it (this is done by copying the .mfx in the extensions folder to the MMF2 .zip extensions folder and the .mfx in the .zip data/runtime folder to the MMF2 data/runtime folder.) and opening the example it just says cannot load advcomment.mfx, what is going on here? Is it a bugged version or what? Can somebody give me a link to a working version of it?

    I downloaded it from here, just so you know.

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Re: Advanced Comment Object

    That's strange. It works fine on my computer.

    -Do you have Build #248 installed?
    -Did you enter the name into exts.ini?
    -Does it work if you create an Advanced Comment Object in a blank test application?

    Does anyone else get this problem?

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    Re: Advanced Comment Object

    I have Build 248 and I installed it in the exts.ini.

    Not only doe's the example not load when opening it also doesn't appear in the object bin when creating a new object.

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    Re: Advanced Comment Object

    Does it work if you create an Advanced Comment Object in a blank test application? Or does it not appear on the list?

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    Re: Advanced Comment Object

    Nope it doesn't appear on the list, how odd is that?

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    Re: Advanced Comment Object

    Very strange....

    Does anyone else besides dragonguy get this problem? Does it work fine on anyone's computer?

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    Re: Advanced Comment Object

    works fine here.

    What to check Dragonguy is to make sure you actually have the extension MFX in the right folders.

    You don't really need to make an entry into the exts.ini that would just control the grouping of the extensions. You need to verify you have the MFX file in the

    Program Files\Multimedia Fusion Developer 2\Extensions

    and
    the runtime in

    Program Files\Multimedia Fusion Developer 2\Data\Runtime

    Go look in those folders for a file named "AdvComment.mfx"


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    Re: Advanced Comment Object

    Did a check to be sure, I have...

    Multimedia Fusion 2/Extensions/AdvComment.mfx 33kb
    Multimedia Fusion 2/Data/Runtime/AdvComment.mfx 23kb

    I use the kb size of it to tell which one is which the 23kb in the .zip file was the data/runtime one.

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    Re: Advanced Comment Object

    This is probably the same issue that has been around for a while... recompile the extension using a different runtime libray

    Open the project properties, go to
    Configuration Properties -> C/C++ -> Code Generation

    and switch Runtime Library to "Multi-threaded (/MT)"
    NOT "Multi-threaded DLL (/MD)"

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    Re: Advanced Comment Object

    Hang on a minute, why would a Comment Object need a data/runtime .mfx?
    Comments shoudn't get compiled for runtime, coz they only waste space if they are in runtime, coz the user never sees them.

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