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Thread: [bug] Setting the Counter's movement …

  1. #1
    RayMarble
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    [bug] Setting the Counter's movement …

    …to "presentation" causes my app to disappear (without an error or anything, it just vanishes) if i press right.

    Without changing anything in my events except for changing the counter's movement type back to "static" makes it work normally again.

  2. #2
    Clickteam Clickteam

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    Re: [bug] Setting the Counter's movement …

    It's not a bug, it's the way it works, it's due to the "Automatically change frame" option of the Presentation movement. I guess when you press a key it ends the movement and goes to the next frame (or ends the application if it's the last frame).

    Uncheck this option if you don't want this behavior.

  3. #3
    RayMarble
    Guest

    Re: [bug] Setting the Counter's movement …

    Fair enough - sorry for the false alarm. It's just that I didn't find this in help or anywhere else and I couldn't deduct it from the context.

    In fact, even such a broad search as "movement" in help doesn't list it (it does list other movements, like mouse, paltform. static, race car etc - yet presentation is not listed).

  4. #4
    Clickteam Clickteam

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    Re: [bug] Setting the Counter's movement …

    Yes, I saw it. It seems you have to manually open the Movements/Index.html file in the Help folder of TGF2, I'll add a help button in the properties in the next build.

  5. #5
    RayMarble
    Guest

    Re: [bug] Setting the Counter's movement …

    Thanks

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