I just did the Tutrial that came with MMF2. The ball goes about where it wants to no matter how it hits the paddle.
Is there a way, in MMF to direct the ball , or by moving the paddle sideways put some spin, or English on it?
I just did the Tutrial that came with MMF2. The ball goes about where it wants to no matter how it hits the paddle.
Is there a way, in MMF to direct the ball , or by moving the paddle sideways put some spin, or English on it?


Yeah, there was an old game made in MMF1 that had this effect... Wilkeball or something of the sorts.
You just need to set up a series of events that say: Paddle is moving left + Paddle collides with ball: and then add a variable or so to the ball object, that says for example: Alterable Value A of ball = 5, rotate ball X directions and -1 from alt. value A.
I mean, this is a pretty sloppy way of doing it, but it would essentially work. There are much more advanced maths ways of doing it, but since I'm no good at those... someone else will need to explain.
Hope that helps a little bit
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Standard bouncing would be telling it to look at the center of the paddle and reverse. Not realistic but it is what most breakout games use...


You could also use standard bouncing but a special bat like this:
/___\
You can choose how you want to hit the ball. If the ball should go to the left hit it with the / part of the bat.
another way - slightly different - should work, add two invisible graphic halfs to the bat and then attach them to the real bat. Then its easier to do a calculation, when hit bat top you know which direction it should go in etc.
Thanks Jason, but you are too far out in front of me for me to get it. I bought your book, " Make Amazing Games ........Etc." and I am busy with that. I bought another book, whose title I can't recall right off, but it has not come yet.
I got a message from Paul Boland that someone is looking for old guy. You can write me at phil@sisna.com and I will answer.

How about playing with Phizix? It's an option, and I think spherical bodies can have torque applied, and therefore experience spin?
Play with stuff like elasticity. You may also consider buying a wombat. I don't know why I said that.
Hey OldGuy, it was me.
I made an example for you on one of your posts and when I did not hear if it helped or not I just wanted to make sure you were OK.
Here is the post.
http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=105478#Post1054 78
Take Care,
K