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Thread: A couple of questions

  1. #1
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    A couple of questions

    Question 1
    I want to make a game with controls similar to Time Pilot. I figured out how to control the character and to get the background to move, but I have no idea how to get the enemies to move. What's the best way to do this?

    Question 2
    I want to add a save feature to my game. How do I do this?

  2. #2
    Clicker Fusion 2.5 Developer

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    Re: A couple of questions

    1: I'm not sure exactly how Time Pilot works, but if you're new to MMF the easiest option to make an enemy move is to simply add 'Path Movement' to the object, then draw out the path it should take on screen.

    2: There are several ways to make a save feature. My favourite method is to store data in an Array object (it's like a grid full of numbers) and then save that to the users hard disk. Simply load it up again next time the game opens! If it's a simple game, all you need to do is save the level number that the player has reached into the first 'slot' in the array (coordinate 1,1).

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    Re: A couple of questions

    Okay thanks

  4. #4
    RayMarble
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    Re: A couple of questions

    For 2., you can also try saving your application with "save frame" command under storyboard controls. Just be aware that in the current build it does not work 100% but since it's easier than making arrays you can try your luck with that.

    Other actions of interest are "load frame", "frame has just been loaded" etc.

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