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Thread: Active Resize

  1. #1
    Clicker Fusion 2.5 Developer

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    Active Resize

    I know there have been a lot of questions about resizing actives, but I'm having trouble with converting scale to pixel size. Is there a number (similar to how to convert directions to angles) that I could use that represents pixels that can go into "Scale"?

  2. #2
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    Re: Active Resize

    basically just:

    X scale: NEW_PIXEL_WIDTH / ORIGINAL_PIXEL_WIDTH
    Y scale: NEW_PIXEL_HEIGHT / ORIGINAL_PIXEL_HEIGHT

    original height/width can be either hardcoded in the expression or stored in an alt value (by using X Right - X Left or Y Bottom - Y Top on a Start of Frame event or Create action)

    or course, make sure you have at least one of the operands forced to a float

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