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Thread: Trails?

  1. #1
    Clicker Fusion 2.5

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    Trails?

    Hi, could somebody help me please, the problem that i'm having is keeping a trail together, it splits up as speed is gained, for example say i had a blue square (the player) and i wanted a red trail behind him, i would create a part of the trail behind the player which then eventuly fades out but like i say the faster the player gets the more the space inbetween the trail, could someone please help me out with this, thanks

  2. #2
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  3. #3
    Clicker Fusion 2.5

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    Re: Trails?

    Thanks, for that, but i want the trails to last a bit longer and fade out but i can't seem to figure out how to do that with this example, thanks for the help though

  4. #4
    Clicker Fusion 2.5

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    Re: Trails?

    Anyone else have any ideas? :blush:

  5. #5
    Clicker Fusion 2.5SWF Export Module
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    Re: Trails?

    maybe, a semi transparent object following your caracter with a fading animation? (don't ask me how to do it , i dont know but surely others here will know)

  6. #6
    Clicker Fusion 2.5

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    Re: Trails?

    Thanks, but the probllem isn't how to create a trail behind the character, it's keeping it together, i'll post a screenshot of what i mean


  7. #7
    Clicker Fusion 2.5SWF Export Module
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    Re: Trails?

    might want to post your code because i guess that's where the issue is.

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