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Thread: MAKING SERVER

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    MAKING SERVER

    I need help to maker server in MMF2...

    MooAPI maker server on MMF2, Oinc maker ?


  2. #2
    Forum Moderator Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    DizzyDoo's Avatar
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    Re: MAKING SERVER

    The MMF2 OINC extension cannot make a server. Using the MooAPI extensions for OINC will not work. To make a server you must use C++ or Python.
    Cranktrain - Currently finishing a new game called The Cat Machine!
    @MattLuard on Twitter.

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    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    Re: MAKING SERVER

    thanks

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    Clicker Fusion 2.5

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    Re: MAKING SERVER

    There currently only exist an OINC Client extension. AFAIK there might be a server extension, but I think according to Jamie, it may isn't worth because of MMF2's single threaded nature.

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    Re: MAKING SERVER

    The MooAPI create server in MMf2.
    OINC, futures updates create server in MMF2.

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: MAKING SERVER

    OINC, futures updates create server in MMF2.
    Maybe..

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    Clicker Multimedia Fusion 2
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    Re: MAKING SERVER

    Where can we find a simple server client just so that we can experiment and get this extension up and working. You figure, seeing as most of us here use MMF, theres little chance we'll have much experience with C++ or anything, so is there anywhere I might be able to just find a compiled server?

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: MAKING SERVER

    It comes with the zip, in the Server folder.

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    Re: MAKING SERVER

    BrandonC, have a look at Poinc I admit there's not really alot of documentation for it yet, but it's considerably easier to use.

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    Clicker Fusion 2.5 DeveloperAndroid Export Module
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    Re: MAKING SERVER

    One question
    If the clickteam not have the libraries of MOOAPI.
    So how was possible to convert MMF2.

    OINC uses the UDP protocol, MooGame also uses the TCP / UDP. UDP is more secure than TCP or may lose information on the transfer of data.

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