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Thread: pathfinding object

  1. #11
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    Simon_K's Avatar
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    Re: pathfinding object

    Quote Originally Posted by SEELE
    I recommend not using it at all.

    It's unrealistic to ask people to make large system changes just to use an object.
    lol i had so much troubles with the pathfinding object (crashs, not working pathfinding... )

    when i tried the advanced pathfinding object it all works so easy... its just better imo

    i dont think its a "large system change" to simply use a very similar object... have u downloaded his example? its not that complex to talk about a large system change

  2. #12
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    Re: pathfinding object

    I agree that the object is better.

    But if you didn't know it requires the .NET windows update which means several other LARGE updates and most importantly means a valid version of windows which you can be sure a large portion of the public don't have.

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    Re: pathfinding object

    Where did you get the valid part from? Not to say I don't have a valid version of windows (I have three actually), I've seen .Net run on non-valid windows just as well. Plus it comes with service packs of windows and all kind of other applications and sometimes even larger games.

  4. #14
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    Re: pathfinding object

    Excuse my assumption but they either had keys which were not blacklisted or the updates were not provided by Microsoft (since all there updates require validity tests)...

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    Re: pathfinding object

    You can certainly get .Net without any Microsoft validation attached. e.g. if it comes with a game. You can even get .Net to run on unix or a mac via mono, which also doesn't require any validation.

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