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Thread: Question about rotation/angles.

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    Question about rotation/angles.

    How do you adjust the angle of an object to "look" at another object? I'm trying to make an arrow that will always point to something. Say there is an arrow in the middle of the screen, and an object is floating circles around it. I need the arrow to rotate so its always pointing at the object. Thanks for help

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    Re: Question about rotation/angles.

    Well the easy way to do it is to use the advanced direction object, and use:

    *Always
    - Set Angle to Direction( "Advanced Direction Object", X( "Active" ), Y( "Active" ), X( "Active 2" ), Y( "Active 2" ))

    That's it!

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    Re: Question about rotation/angles.

    Hmm. Well I figured out how to do this by giving the arrow 32 Directions, and "Always look at object". If you don't mind, could someone tell me how to do this in the event editor? I could use some practice with angles :P

    EDIT- haha you responded while I was typing this post. Thanks I'll have to try that out in a min.

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    Re: Question about rotation/angles.

    lol ok

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