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Thread: Question About Save Frame Position

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module
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    Question About Save Frame Position

    If you use the "Save Frame Position" feature, will the state of extensions be saved?

    For example, if I were to create multiple bodies using the Phizix Object and then save the frame position, would those bodies be saved? Or would the Phizix Object start out empty when loaded?

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    Re: Question About Save Frame Position

    Due to the way Save Frame Position works everything will be saved, every last peice of data in your ram that has anything to do with your app will be saved; in fact if you update your game and Load Frame Position from the previous version any new features won't be there.

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    Re: Question About Save Frame Position

    I think the whole rundata (rdPtr->) of each object, as dragonguy said, is saved. The extension author does not require to add anything to his code to make this feature work with is extension.

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    Re: Question About Save Frame Position

    Extensions have to implement the save frame position functionality themselves, and if they don't, they won't save or load any data.

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    Re: Question About Save Frame Position

    See, that's exactly what I said!
    /me hides

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    Re: Question About Save Frame Position

    I said that too as well.
    /me hides

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    Re: Question About Save Frame Position

    The conclusion?

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    Re: Question About Save Frame Position

    It won't save the state of extensions that doesn't have save/load implemented. Phizix doesn't have it.

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    Re: Question About Save Frame Position

    Quote Originally Posted by Werbad
    Phizix doesn't have it.
    That's tragic. Can it have it in the future?

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