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Thread: ADVANCE PATH OBJECT animation problem

  1. #1
    denismarani
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    ADVANCE PATH OBJECT animation problem

    Hi.My name's Denis im italian.for many years i used TGF and MMF and now i try to make an "fan" adventure game style point & click with MMF.In a few tutorials i find an extension called "advance path object" very usefull for my game.
    Now i have a problem! The main object work perfecly in my designed path but i'm not able to stop the "walking" animation.
    Any ideas?
    i have uploaded my example at
    http://file.webalice.it

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  2. #2
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    Hi,

    I have the opposite problem. I have followed the tutorial for creating and advance path movement for my active object and it works great. However, when i add animations to the walking frames they don't work when the active object moves from one node to another?

    I have tried to add a walk animation cycle to the Adventure example in the MMF2 tutorials section and it is not working there either??

    I am hoping that this is a stupid error I am doing or someone else has had this problem and would extremely appreciate any help to figure out how to fix this problem.

    G'Day from down under.
    RichO

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    Hi again,

    Figured it out. Just needed to add events "Is Moving?" and "Has reached end of its journey?" to the Advanced Movement object and is working great.


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