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Thread: Loaths of questions about mmf2

  1. #11
    Clicker Multimedia Fusion 2SWF Export Module
    Jacob's Avatar
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    Re: Loaths of questions about mmf2

    I can't stand it anymore.
    Quote Originally Posted by Thread Title
    Loaths of questions about mmf2
    *Loads?

  2. #12
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    NeoMonkey's Avatar
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    Re: Loaths of questions about mmf2

    Ah as I mentioned in the upper post: "The problem is security, they don't need to be so horribly secured." I meant that it is same if you have encryption or not in these files, only ppl get is bunch of numbers, where they can figure what kind of map or what stats monsters have. The idea of using it is to not be able to edit. If encrypted, you can still break it and edit them. Also as I know most private servers load the data from external files. I'm not usre can this be done if the file is inside the .exe.

    I've been thinking about this fact and game into solution, that all map templates and monster, and other data will be added into data elements. The maps are made as picture likes, where is like all tiles grass, mud, sand, sea. Also there will be added all official maps, as town etc, which will not be edited. All edited stuff will be saved in server, and they. This is because players can cut or raise a tree if they need wood. So basicly the map edits much.

    And for the headline, I'm not native english speaker. I first wrote loads, but then I gave it a thought and deseded, that I was wrong, and changed it.

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