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Thread: feedback form

  1. #1
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    feedback form

    I am making another final test version of a game, and I want to put a feedback system in it. Now, the easiest way I can think of to do this is have a link to a webpage from right in mmf2, is there a way, to make MMF2 open up the users default web browser in an event?

    Or even better, having the feedback system built right into the game?

    Thanks.

  2. #2
    Clicker Fusion 2.5Fusion 2.5 MaciOS Export ModuleInstall Creator Pro
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    Re: feedback form

    I believe MMF2 can do this, all you need just a network object like MooObject or Live Receiver, and a server that supports php and mySQL to store the feedback.

  3. #3
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    Re: feedback form

    So, I guess it'll probably be a lot easier just to have a hyperlink to a webpage with a built in comment system. Is there a way to build in when someone does a certain action it will lead them to a webpage?

    Or even better since I am on the subject, can I have a built in browser in the game, and have it linked on to that site?

  4. #4
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    Re: feedback form

    You can use the ActiveX object to open a page within the game window, I think (using the IE ActiveX control).

    To do what you originally said in the top post, the Vitalize object's "Open URL" action will open the user's default web browser with the given URL.

  5. #5
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    Re: feedback form

    Thank you, got it to work

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