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Thread: About "Onu Audio"

  1. #1
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    About "Onu Audio"

    Im using Onu Audio because with normal sound of MMF2 my framerate go down 6 frames when play a sound.

    - When i play a Player sound with Onu Audio, f.e. a punch sound,22kh-Mono-16bits-33kb, i heard a litle "CliCk" when the sound finish. why? The sound is OK playing in windows media player.

    - Id like make a channels with Onu Audio. F.e.
    *Player sounds, in 1 channel. Then I can up or down volume of this channel. Weather sounds, channel 2, etc. I can make it with normal MMF2 sound but with Onu Audio, can i make it?

    Forget, how can i make sounds interruptables.

    Thanks.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    Re: About "Onu Audio"

    I think this is a buffer issue, or the method you are encoding your sound files, are they OGG by any chance?
    you may need to encode them at a constant bitrate.

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    Re: About "Onu Audio"

    Yes,Click sound was buffer issue. I had buffer 0 like in examples for not take memory.Is WAV sound. thanks.
    ----------
    And about my others questions?Is not possible make channels with 2 or more sounds?

    And play punch sound while punch sound is playing. Then destroy before sound.
    If a do punch, play punch sound, but if i do it again and punch sound was playing, cant start new punch sound.

    I saw all Onu Audio examples and i cant find the solutio. If you know it, just say if is possible or no.

    Thanks.

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