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Thread: OpenGL - Another beta.

  1. #91
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    Re: OpenGL - Another beta.

    Where is the thread for discussing the new beta of the OpenGL extension?
    Working as fast as I can on Fusion 3

  2. #92
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    Re: OpenGL - Another beta.

    HERE!

  3. #93
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    Re: OpenGL - Another beta.

    Then why is everyone arguing about 3D modeling programs?
    Working as fast as I can on Fusion 3

  4. #94
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
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    Re: OpenGL - Another beta.

    I guess _LB knows about that.. he wanted you to get back to topic.

  5. #95
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    Re: OpenGL - Another beta.

    I can't blame him, i'll have to remember his 'Get Back On Topic' technique.

    On the First Page it says it's possible to do Sprites but I look around in the Actions Dropdown but can't find it, are you sure it's in there, Looki?

  6. #96
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    Re: OpenGL - Another beta.

    A sprite is just a quad without rotation. Un-rotate the matrix and draw a quad wherever you want it.
    One way: Push Matrix, Translate by 0-Object Position, Rotate by 0-Camera Angles, Draw Quad, Pop Matrix.

  7. #97
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
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    Re: OpenGL - Another beta.

    Thanks to this god called Yves, I've figured out how to use the edittime update thing, and already added attenuation to it.
    I'll add some more properties now.
    Werbad, can you upload something you made with the stencil buffer? Would really like to see it

  8. #98
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    Re: OpenGL - Another beta.

    If you have fixed the clearing issue I can start working on something.

  9. #99
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    Re: OpenGL - Another beta.

    Haha! I did update the version days ago, adding "Clear stencil buffer". :P

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    Re: OpenGL - Another beta.

    There seems to be an error in the menu. All clear actions select "Clear Color and Depth Buffers"

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