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Thread: Mac Builds using Cider

  1. #31
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    Re: Mac Builds using Cider

    Quote Originally Posted by Pkeod
    though there are options if you have money.
    I'd add, if you have the money and a very big title in hands. Otherwise these Mac port solutions will eat up all your revenue and make you incur in financial loss if it doesn't sell as expected. The problem as far as I can see, is not about having the money, but the price charged by these companies are off the spot for the size of Mac games market.

  2. #32
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module

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    Re: Mac Builds using Cider

    Quote Originally Posted by Pkeod
    Yeah... there is no perfect solution yet, though there are options if you have money. As perfect as MMF is for some kinds of work, not being Mac compatible is forcing me to switch to different programs this year.
    Do you know of a "Click-type" Mac program for creating apps for Mac?

  3. #33
    Clicker Multimedia Fusion 2SWF Export Module
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    Re: Mac Builds using Cider

    MMF2 on Mac through Darwine.
    There aren't any yet.

  4. #34
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    Re: Mac Builds using Cider

    any new news on this?

  5. #35
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

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    Re: Mac Builds using Cider

    Don't make games with programs that are not cross platform. :P

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