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Thread: Saving Data

  1. #11
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    Re: Saving Data

    ohh yes the Vista. I think you'll need to use the file object to save in the appdata directory.. search for an example by Oliver Pearl in the file archive.

  2. #12
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    Re: Saving Data

    i am using vista too and it works perfectly

    did u do everything exactly how the tutorial told u to?

    i think for vista u have to specify exactly where u want to save and upload the file

  3. #13
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    Re: Saving Data

    Here's the file. What did I do wrong?

    http://sites.google.com/site/hgames7/Home/BrokenINI.mfa

  4. #14
    Clicker Fusion 2.5 Developer

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    Re: Saving Data

    You didn't... it works.

    But you should save the file to apppath$ (the applications directory) so that the player doesn't have a random .ini file dumped on his computer.

  5. #15
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    Re: Saving Data

    But mine doesn't work. >

  6. #16
    Clicker Fusion 2.5 Developer

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    Re: Saving Data

    Set the file to:

    apppath$+"myini.ini"

    At the start of the frame.

  7. #17
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    Re: Saving Data

    Thanks! Now it works!

  8. #18
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    Re: Saving Data

    No problem! Your computer must have a security setting which prevents it creating random files wherever it was trying to create it to start with!

    Remember though, anyone can open up an ini file in notepad and edit it. A mild way to stop this would be getting rid of the .ini extension on the file name, but people will still edit it if they take a guess at opening it in notepad.

  9. #19
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    Re: Saving Data

    Good point. When I finish my game, it will utilize an install program. Most people will use the shortcuts, rather than go to "Program Files", so they won't even notice it.

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