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Thread: Bad Objects?

  1. #21
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
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    Re: Bad Objects?

    Clickteam Backup Puppy 2009 I'm glad you got it back.

    Sending on the source file would still be appreciated.

  2. #22
    RayMarble
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    Re: Bad Objects?

    Puppy saves the day!

  3. #23
    paskahousu
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    Re: Bad Objects?

    my bad object deleted my frame....and i hadnt back ups..

  4. #24
    Clicker Install Creator Pro
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    Darkhog's Avatar
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    Re: Bad Objects?

    Quote Originally Posted by paskahousu
    my bad object deleted my frame....and i hadnt back ups..
    You probably use Windows 98, Wordpad and MSIE 5.0 too, right? . Nevermind - back to the topic... I hadn't these bad objects, and I hope I will never encounter this error. Otherwise i will call for my little green friends and I will give them requests to blown up Clickteam's buildings . I like to see a way to reproduce bad object message that always works. Maybe really Yves's code is buggy?

  5. #25
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    Re: Bad Objects?

    Hey Darkhog. I use Win98 for a test bed computer. Never experienced bad objects. Sometimes it is slip by the programmer, although some people, the way I understand it, have had bad objects for no "apparent" reason.
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  6. #26
    Clicker Multimedia Fusion 2
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    Re: Bad Objects?

    I've had Bad Objects only when I've actually done something I knew wasn't a good idea, but did it anyway. Most of the time it's when I try to copy and paste, and by most I mean, that's where all the rare occurrences of this already rare issue, seem to show up. Otherwise, I've really not had much of a problem with them showing up. And when they do show up, a simple "Replace" with the correct object, tends to fix the problem, but that could just be because mine were from importing.

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