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Thread: MMF2 HWA Beta 3

  1. #81
    Clickteam Clickteam

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    Re: MMF2 HWA Beta 3

    Editor: Semi-transparent cyan active.
    Runtime: Opaque cyan active.
    Could you post a screen shot? There is no difference for me at runtime and in the editor...

  2. #82
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleSWF Export ModuleUnicode Add-on
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    Re: MMF2 HWA Beta 3

    60 fps and 60 Hz. Oh btw, I meant "Change resolution mode", if that's not clear.

  3. #83
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    Re: MMF2 HWA Beta 3


    The right one is at runtime.

  4. #84
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    Re: MMF2 HWA Beta 3

    Hmm, odd...

  5. #85
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    Re: MMF2 HWA Beta 3

    When using ps 2.0, the whole cyan shape is black instead!

  6. #86
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    Re: MMF2 HWA Beta 3

    Ah I can reproduce it with the release version on my machine, it doesn't happen with the debug version... I hate that kind of bug lol...

  7. #87
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    Re: MMF2 HWA Beta 3

    Haha. Does that mean that you accidentally fixed it?
    I really hope so

  8. #88
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    Re: MMF2 HWA Beta 3

    I see why that happens, it doesn't happen in the debug version because to debug something else I forced a flag that should be automatically set to 1 when the background is used and for some reason it's not. Should be easy to fix.

    EDIT: fixed, will work in next update.

  9. #89
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    Re: MMF2 HWA Beta 3

    That's some really great news! Thanks for this!

  10. #90
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: MMF2 HWA Beta 3

    Small gui bug -

    In the effect script editor when hovering over the corner it doesn't change to the resize mouse symbol like most windows will. I thought it wasn't resizable at first but it is.

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