I've been fiddling around with fastloop movement in a platform game, and I'm starting to get a headache, I find it very difficult since there is so much to memorize x_x

So the old built-in platform movement seems mighty appealing right now. I can work around some bugs, like getting stuck in walls so that is not really an issue for me.

What I do have trouble with the built-in platform movement is that I can't get the "jump and shoot" animation to work. When the player jumps, the ordinary jumping animation plays, just as it should. Now, when the player jumps and presses the shoot button the "jump and shoot" animation won't play, any tips on how to solve this?

Also, can conveyor belts and things like that be made with the built-in platform movement? Or is it not advanced enough?