Hi,

I was wondering if it was possible ( and therefore, how would I go about it ? ) to remap a movement I set up to a new directional movement.

Let me explain further, I have created a standard active object, and then set it's directional movement to 8 directions, then I have removed the up, down, left and right directions, so now the only movement possible is via double key presses, i.e. left and right together to get upper left iso directional movement, left and down together to get lower left iso directional movement and so on, essentially the active object can only be moved on an isometric type path, no up, down, left or right.

Now, my question is, can I now 'remap' that directional movement to a new direction control, i.e. so that when I press the up arrow key, it performs the same function as if I had pressed right and up together, I hope that makes sense ? Let me know if I need to make this clearer.

I have a very simplistic game design idea I would like to prototype, but for simplicity sake, I want to be able to utilise an isometric view, and I would also like my game object movement to be very simplistic also, left, right, up, down ( which if I can remap will move my game object about within a isometric view perfectly.) Imagine a chess board ( isometrically ) with a cube graphic that fits any square perfectly, I would then like to move the cube around in that chessboard, but only isometrically and as simply as possible.

Thanks.