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Thread: [help needed] 3d actives

  1. #11
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: [help needed] 3d actives

    Sweet. SEELE, I am sending you a PM.

    stephen1980
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    Nivram's Examples -Need extensions? Send me a PM.-


  2. #12
    Clicker Multimedia Fusion 2
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    Re: [help needed] 3d actives

    Well, thats done.

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=139395

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    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export ModuleUnicode Add-on
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    Re: [help needed] 3d actives

    Quote Originally Posted by SEELE
    It's crap.

    To position an object in 3d just use.

    X=x/z+center of screen
    Y=y/z+center of screen

    If you want i could make an example of that too?
    I think you've missed a few lines. What about the code that preforms 3D rotations? And to give you a hint, it's a bit more complex than dividing two numbers.

    Still, the current version of 3D Actives is not recommended to use. This is because a flaw in the code that makes it possible to rotate the view only on 2 axises. An updated, incompatible with older version release will be out soon.

  4. #14
    Clicker Multimedia Fusion 2
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    Re: [help needed] 3d actives

    Actually, my example does have 3d rotation, but it uses 'sloppy' rotation to avoid matrices; i know it's slower, but if he was interested in speed he would have used the OpenGL object like i told him to before.

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