As topic says, how to keep the music going on on one level and continueing on the next? It was pretty easy in TGF1, now i cant seem to find the button :]
i use MMF2 developer
As topic says, how to keep the music going on on one level and continueing on the next? It was pretty easy in TGF1, now i cant seem to find the button :]
i use MMF2 developer





"Play sounds over frames" in the app properties? It works for samples... not sure about MIDI.

works for Midi's as well
Well, i found that button. only problem is, the sound i use is MP3 :| is this possible to keep between levels?





Of course not. This'll only work for the inbuilt sound system.
Why not convert your mp3 to ogg?

Check the global option in direct show and it should do it.
But why not convert them to OGG and be license free and use the built in sound commands. Unless you need MP3 for some reason.

In the interests of saving forum space, I have a similar question:
I can have sound move over the frames, but how do I keep it from resetting with the frame?

Can you explain a little more what the problem is?
If its because the music is playing multiple copies of itself do a check to see if its already playing before you tell it to play again.
If its something else I am not sure what your asking so please expand it out and I am sure we can help you out.
I think he's asking what was already answered above but he might not have known because the answer wasn't clarified as the answer to his question.
@pikzilla:
Under Application Properties, click the Runtime tab and scroll down to Sound Options. Then make sure "Play Sound Over Frames" is checked.
PS: This will not work when you restart the frame though. Easy work around, just make it so that instead of restarting the frame you jump to the same frame you're at. That will restart the frame but it also won't stop the music or sound.
@Kelkka:
If you download Audacity, which is a free program, you can convert MP3 files over to OGG by simply importing an MP3 and exporting it as an OGG. Then MMF2 will handle it internally, and all it's sound options will function off of it. No extensions needed. (Jeff already mentioned this, but I wanted to take it a little further.)
ok thanx
the command "play music" only plays midi though?
i dled audacity and converted to .ogg but yea "play music" only works for midi? what do u suggest
okay it works in "play sample"thanks a lot BrandonC and Jeff