User Tag List

Results 1 to 8 of 8

Thread: making active objects Ladders? [HELP]

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleUnicode Add-on
    Tim's Avatar
    Join Date
    Apr 2007
    Location
    NSW - Australia
    Posts
    390
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    making active objects Ladders? [HELP]

    Is is possible to make Active Objects ladders?

    If it's possible how do you do it

    As I don't know how to do it :blush:

    Thanks for any replies in Advance :grin:

  2. #2
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
    Stephen's Avatar
    Join Date
    Aug 2008
    Location
    Montana
    Posts
    4,515
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Re: making active objects Ladders? [HELP]

    What movement are you using?

    stephen1980
    _____________________________________________
    Nivram's Examples -Need extensions? Send me a PM.-


  3. #3
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,773
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)

    Re: making active objects Ladders? [HELP]

    Wow, we have two different topics about ladders. Making my eyes crossed. If your are using the inbuilt platform movement just stick with backdrops for ladders, and check ladder in its properties. If you are using a custom movement, you may want to get involved with this topic:

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=139755#Post1397 55

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleUnicode Add-on
    Tim's Avatar
    Join Date
    Apr 2007
    Location
    NSW - Australia
    Posts
    390
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: making active objects Ladders? [HELP]

    Is it possible to make actives act like ladders using the inbuilt version? (of platform)

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleUnicode Add-on
    Tim's Avatar
    Join Date
    Apr 2007
    Location
    NSW - Australia
    Posts
    390
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: making active objects Ladders? [HELP]

    Bumping cause I still need help :P

  6. #6
    No Products Registered

    Join Date
    Sep 2006
    Location
    Germany
    Posts
    861
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: making active objects Ladders? [HELP]

    Like I said in the chat this morning. Use the active to create a backdrop and set it to ladder.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleUnicode Add-on
    Tim's Avatar
    Join Date
    Apr 2007
    Location
    NSW - Australia
    Posts
    390
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: making active objects Ladders? [HELP]

    ty, works, btw I sent this before the chat

  8. #8
    Clicker Multimedia Fusion 2 DeveloperiOS Export ModuleSWF Export Module

    Join Date
    Aug 2006
    Posts
    234
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: making active objects Ladders? [HELP]

    I feel a custom ladder system with actives is the best. That way you can make your character "Snap to" it with more professional results.

Similar Threads

  1. Help - Making global iOS objects
    By Tim in forum iOS Export Module Version 2.0
    Replies: 0
    Last Post: 10th May 2012, 04:44 PM
  2. Making an Active Object a Platform?
    By RetroRain in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 26th February 2011, 01:30 AM
  3. Collisions Between Active Objects & Image Objects?
    By mkj5025 in forum The Games Factory 2 - Technical Support
    Replies: 3
    Last Post: 18th February 2009, 08:58 PM
  4. What is a better way of making objects collide?
    By Krim in forum File Archive
    Replies: 4
    Last Post: 25th January 2007, 11:28 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •