Quote Originally Posted by ASD
I am impatient because it doesn't completely delete Ghost object.

Isn't there method of the complete deletion at all?
Oh okay, my misunderstanding. I was assuming you could delete the object after re-adding it. Unfortunately, I don't have the answer to that one, but hopefully someone does.

I don't think I ever figured out how to fix that, I had to create a new project, but of course, that isn't really an option if you already have a bunch of events.

Francois posted in your other thread requesting a download link for the file so he could look at it.