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Thread: Sub-App not showing up.

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    Sub-App not showing up.

    I'm using a sub-app as a pause menu for my game. The sub-app is set to a frame on the main application, sharing all values, with popup window and modal checked. Also create at start is unchecked.

    To create the sub-app I'm using:

    -IF # of sub-apps = 0
    -AND user presses enter

    -THEN create sub-app in middle of screen

    The sub-app doesn't show up though. The debugger shows that the sub-app is being created but it's not visible anywhere. I've tried creating it at different spots, making it visible when pressing enter, and messing with the properties. Nothing is working though, any suggestions?

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    Re: Sub-App not showing up.

    I had this same problem when I started my latest project. Is there any scrolling going on in the game? If so, the sub-app may have the "Follow the frame" window unchecked, which would cause it to appear in a spot in relation to the upper left corner position.

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    Re: Sub-App not showing up.

    Yes there is scrolling. I tried checking follow the frame but that doesn't make a difference :\ There is also an event telling the sub-app to stay at X Left Frame+100 and Y Top Frame+150, but with our without it the app still doesn't show up.

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    Re: Sub-App not showing up.

    press F8
    not F7

    also try setting it at 0,0

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    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: Sub-App not showing up.

    Quote Originally Posted by camelman
    I tried checking follow the frame but that doesn't make a difference.
    You need to "Uncheck" Follow the Frame to get the subapp to follow the screen.

    stephen1980
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    Nivram's Examples -Need extensions? Send me a PM.-


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    Re: Sub-App not showing up.

    -sigh-
    For whatever reason the sub-app is only showing up if I use "other application", instead of "frame from this application". The frames are exactly the same so why would one work and not the other?

    Not only that but setting the sub-app to 0,0 puts it at the top left of my monitor screen, not the game's window. Same goes for if I use "Set position to X Left frame & Y Top Frame". So even if I move the game's window around the sub-app only appears at the top left of the monitor.

    ALSO if my game is fullscreen (Resize display to fill window size) and I open the sub-app, the sub-app is still in windowed mode, not fullscreen. It's properties are the same as the game's, and maximize on boot-up is checked.

    And yes, I know exactly what "follow the frame" does. The sub-app started with it unchecked and that didn't work, Docilemouse then suggested I check it and that didn't work either so that's definately not the case :\

    I'm getting frustrated here as to why this won't work. Sub-apps have never been a big deal before, I've just never used them as a pause menu...Any more suggestions?

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    Re: Sub-App not showing up.

    file upload?

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    Re: Sub-App not showing up.

    Well..I found out there is something with my game thats messing up the sub-app. I made a new application and used the same code and sub-app and it works perfectly. Theres no code in my game that would seem to affect a sub-app though, except for some window shake stuff for explosions..but I deleted that and it still didn't work. Anyways thanks for the help, I guess I'll have to figure this one out myself -.-

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    Re: Sub-App not showing up.

    [color:#FF0000]Remember you can't run a Sub-app from frame of current application when you run your game in -run frame F7- mode, it only shows in -F8 application mode-.

    Also try unchecking "modal". See if it works that way without 'modal" checked, and remember to create your subapp, during runtime.[/color]

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    Re: Sub-App not showing up.

    Ok so I've got almost everything working good. The only thing I can't figure out now is how to get the sub-app to maximize/shrink along with the main-app. If the main-app is maximized and I pause the game, the sub-app remains 300x200 and is in the top left corner. I've checked maximize on bootup and resize display to fill window size and everything else but its not working.

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