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Thread: Advanced node editor with snap to grid and naming?

  1. #1
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    Advanced node editor with snap to grid and naming?

    I like the node editor that comes with the advanced path movement extension.

    Problem is, id like to NAME my nodes, and have them "snap to grid".

    If i could get that, id also like to build an engine that can find a path through the nodes by just typing somthing like GOTO: "nodename"

    Maybe someone has some insight to this?

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    Re: Advanced node editor with snap to grid and naming?

    you actually can name the nodes... right click at the node and name it

    One nice feature would be that name displayed when editing nodes... but if you're organized I guess you can handle this

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    Re: Advanced node editor with snap to grid and naming?

    Im talking about the point maker.exe that comes with the advanced path movement ocject.

    ive tried right clicking on them and it wont let me name them.

    are you talking about loading the nodes you made with the point maker, and then naming them after that?

    cause i dont even know how to load the nodes.. im just lost.

  4. #4
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Advanced node editor with snap to grid and naming?

    Im just trying to take a look at the point editor exe as i have never tried it before but it tells me it needs CNCS232.dll which seems to be missing in my MMF2 standard.

  5. #5
    Clickteam Clickteam
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    Re: Advanced node editor with snap to grid and naming?

    Yes thats the old DLL file as that program was made with MMF 1.5

    You can find it here:
    http://www.flyinvinteractive.com/downloads/cncs232.zip

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    Re: Advanced node editor with snap to grid and naming?

    any way to get the source to the point maker?

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Advanced node editor with snap to grid and naming?

    Thanks Jeff that makes it work ok

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