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Thread: 1.0b

  1. #41
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    DJFuego's Avatar
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    Re: 1.0b

    Are you using Wifi to test your app/game? It's not a reliable network medium. I only use it for browsing and not gaming.

  2. #42
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: 1.0b

    Quote Originally Posted by Jamie
    I think it's probably the flood protection. Try changing FloodGain (not the others) to 0 in OINC_Server.ini.
    Jamie,

    Could that be the problem i'm having with Mark's server? Mine happens when the fourth client connects.

    Thanks,

    Steve

  3. #43
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    Re: 1.0b

    There are some problems that are hard to indentify.
    The connections do not always seem to come through.
    I did some local testing on my pc, at first I had some random stability issues which now seemed to be solved.

    Oh well, we will keep on testing

  4. #44
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: 1.0b

    I'm away for a few days, but I'll look into these issues when I get back.

    Thanks for testing, sorry for any inconvenience caused!

  5. #45
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Re: 1.0b

    Jamie,

    I know you said you'd look in to the problems when you get back, but just to confirm... i've tried this on a friend's PC and got the same issue and this - http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=157945 looks like the same issue

  6. #46
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    Re: 1.0b

    Major bug I might say:

    Everybody signs in to the same channel, regardless of the chosen channel. So player a signs in to channel X and player b into channel Y and they can chat and see eachother. Different subchannels also do not seem to mather.

  7. #47
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    RickyRombo's Avatar
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    Re: 1.0b

    I was wondering why my game suddenly got so messed!

    Confirmed: I had users join a channel "Testing for game status" but they were created in the game under channel "Zombie Tag"

  8. #48
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    Re: 1.0b

    Could you guys see if this is only specific to the C++ server (eg. check out Villy's server and/or run a Poinc server)? That might help out Jamie when troubleshooting

  9. #49
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    Re: 1.0b

    Its related to the c++ server. The first build of OINC 1.0b was great, but the last build just before Jamie left added so many weird bugs. I will test with him when he gets back.

  10. #50
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: 1.0b

    Back home now, will start debugging!

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