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Thread: TGF2 Build #249 - Beta #9 (updated)

  1. #1
    Clickteam Clickteam

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    TGF2 Build #249 - Beta #9 (updated)

    Hi everyone,

    The 9th beta version of the build #249 is available.

    This build is a BETA version, please make backup copies of your applications before loading them with this version!

    Only a few fixes in Java objects & runtime in this build.

    Let us know if any problem with this build, thanks !

    Yves.


    New features and bug fixes in this version

    - Run Application : in Java Applet mode, if you press the CTRL key while clicking the Run Application button, MMF2 will build the JAR/HTML file and run it instead of launching the editor runtime.

    - Java runtime : Min and Max expressions used to return a floating point number, even if the parameters were integer.

    - Presentation Movement (Java) : simple appear movement did not work.

    - Space Invaders movement (Java) : all the objects now animate.

    - Clickteam Movement Controller object (Java) : Sinewave / Reset movement used to crash.


  2. #2
    Clickteam Clickteam

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    Re: TGF2 Build #249 - Beta #9 (updated)

    Quick update: there was a big bug in the min/max functions in Java, sorry... I've uploaded a new version and changed the links in the first post, I didn't want to make a new thread for that.

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