Just as the title says, what are the types of music files that are used for MMF2? And what would be the most recommended file type for a 16 bit game?
Just as the title says, what are the types of music files that are used for MMF2? And what would be the most recommended file type for a 16 bit game?


.wav, .midi, .ogg, and many other less popular files can be played by the built in player. 3rd party extensions will let you play any music type file you want, really (mp3, etc)
Is .org allowed by any chance?



Are you use .org is sound format!
The Onu suite of objects can play the most sound formats, I believe.
Ok? So .org can in fact be played? If so, this is a great relief, thanks.



Detailed information for file extension ORG:
Primary association: Hollywood FX
Company: Pinnacle Systems, Inc.
Ok, it is a real format, just not exactly a popular one. Why do you need to be able to play files of that format? Why not convert them to something more conventional such as Ogg?


Yes, in general, if you're using an unpopular format that could be converted to another more popular format, its a good idea. If your program specifically generates .ORG files it would be a different matter.... but then wouldn't you be programming the very means of processing them anyway?
I doubt any extensions you find will handle .ORG files in MMF2. Someone could create an extension to handle them, but its much more easy to just use a better filetype. If you can find a music player that can convert .ORG to .OGG or .MP3 or .WAV that would work best. Its doubtful that you'd even find that- you probably need whatever software it is that generates them, as it sounds like a more proprietary format
EDIT: I think I found what file type hes talking about. Apparently .ORG is the filetype output from some electronic keyboard recorders:
http://www.youtube.com/watch?v=n4FM8he5G5c
There virtually no chance you'll find an MMF2 extension for that, but if you search around the websites & support for yamaha synthesizers I bet you could find software for converting .ORG into .OGG or even .MIDI, who knows.


dBPoweramp might work.
Well it's mostly just the fact that the program for music creation we're using makes .org files, but if I can convert it, I don't mind that either. Thanks.



The music program you're using can probably save files as wave, then convert wave to Ogg using any number of open source programs.
http://audacity.sourceforge.net/