User Tag List

Results 1 to 6 of 6

Thread: Counters appearing behind active objects

  1. #1
    No Products Registered

    Join Date
    Dec 2006
    Posts
    86
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Counters appearing behind active objects

    Though this is a minor problem, it is kind of annoying anyway. I put in a day/night system in my RPG by having a transparent active object appear over the screen that changes color depending on a global variable that represents time. The game's interface is on a layer above this object which includes three counters that tell you some of your stats. However, the counters I use appear behind this object when the screen is not scrolling despite being a layer above it. It's not so much of a big deal, but if I were to add in something like moving clouds or fog, the counters will be invisible. I even tried bringing them to the front but nothing changes. This happens in all of my games where the counter appears behind active objects. Is there anyway to fix this?

  2. #2
    No Products Registered

    Join Date
    Jul 2009
    Posts
    13
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Counters appearing behind active objects

    Open up the counter's properties and uncheck "Display as Backdrop"

  3. #3
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
    Join Date
    Jun 2006
    Location
    Boston, MA, USA
    Posts
    4,044
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Counters appearing behind active objects

    Uncheck the "Display as background" property of the counters - when this is unchecked they'll be updated constantly and will display correctly over actives.

  4. #4
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,773
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)

    Re: Counters appearing behind active objects

    Hi Karl, long time no see. I have an example on my website that shows counters in front of actives.

    Marv


    Wow...three answers at the same time.
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  5. #5
    No Products Registered

    Join Date
    Dec 2006
    Posts
    86
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Counters appearing behind active objects

    Thanks for the help. I got it working.

  6. #6
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,773
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)

    Re: Counters appearing behind active objects

    Great!

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

Similar Threads

  1. Objects not appearing?
    By carrotpie in forum The Games Factory 2 - Technical Support
    Replies: 6
    Last Post: 16th January 2010, 02:03 PM
  2. Objects Randomly Appearing in Editor/MMF Crash
    By dsilvers in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 22nd September 2009, 04:35 PM
  3. global objects not appearing in other frames?
    By N64Mario in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 7th December 2008, 08:09 PM
  4. Counters not displaying over active picture
    By BREK in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 10th December 2007, 12:17 PM
  5. how to make active counters in TGF
    By Ceodea in forum The Games Factory 2 - Technical Support
    Replies: 0
    Last Post: 21st April 2007, 03:51 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •