User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 12 of 12

Thread: Turret

  1. #11
    Clicker Multimedia Fusion 2

    Join Date
    Nov 2009
    Location
    center valley, PA
    Posts
    205
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Turret

    not destroy, just stop
    i was wonderdering because i want the bullets to explode uppon contact with an enemy

  2. #12
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,773
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)

    Re: Turret

    On the same event you destroy them, create your explosion at X, Y of bullit.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Turret AI
    By Pixzel in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 18th June 2011, 03:01 AM
  2. Impairing turret angle
    By EE in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 24th April 2011, 01:55 AM
  3. RTS Turret simulator ext.?
    By legocacher in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 5th April 2010, 11:20 PM
  4. N-Like Guass Turret
    By LB in forum File Archive
    Replies: 0
    Last Post: 2nd January 2009, 06:40 PM
  5. Tank turret
    By Robin_Manager in forum Multimedia Fusion 2 - Technical Support
    Replies: 5
    Last Post: 18th August 2008, 05:15 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •