Im using scrolling text for story line of game.

code: collision scrolling text and active which is placed off frame destroy scrolling text.

So the scrolling text takes 54 sec to complete this action.

i have active with static and path movement. active placed adjacent to frame with path to frame.

code: timer = 54 sec active choose movement #2
also have a "skip" button
code: user clicks on "skip" set timer to 54 sec destroy scrolling text.
my problem is user can activate the timer if skip clicked on so added.

code: run this event once

so now here's the bigee if you let the scrolling text complete its run it runs actives come into frame and you now click on the "skip" the actives move again.

how do i fix this?