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Thread: enemy fighting engine

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    enemy fighting engine

    i have created a simple enemy fighting engine but has a bug with the main charcter.

    controls arrow keys to move spacebar to attack.

    after collecting the first chest you must defeat the enemy to recieve a new chest.

    click on the link below

    http://www.mediafire.com/?ouyhmmdnuzz

    comments welcome

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    Re: enemy fighting engine

    sorry i realy didnt give enough info at the beginning i want the main chacters animation to change to being hit when the enemy hits him in the example i have tryed to use another sprite to play the needed animation but it is never shown.

    what im after is when you hit the enemy sprite his animation changes to being hit you !can see this! when enemy being hit is over he returns to normal.

    i want to be able to to this with the main charcter i believe the answer lies in the group for the charcters movement as this is related to the charcters animation stopped, walking or running.

    i need a way to check against these movements so i can use the being hit animation.

    thanks for your help EDIT: writing this helped me solve the problem

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