User Tag List

Results 1 to 5 of 5

Thread: Play Test One

  1. #1
    No Products Registered

    Join Date
    Oct 2009
    Posts
    480
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Play Test One

    Hi,

    Well, I've been working on a game recently and I developed a new way of playing it. I have posted that new way here. I wanted to see if a game like this could be addicting. The object of the game is to not let the "ball" fall off the screen in the bottom area (please note that nothing will actually happen if the ball hits the bottom). I just basically need people to play test this to see if it can be addicting. Also note that this is not tested for bugs.

    -Thanks, Variant

  2. #2
    Clicker SWF Export Module

    Join Date
    Apr 2009
    Posts
    198
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Play Test One

    its pretty addicting. , but I suggest you make it so the cursor changes to the hand only when the cursor is over the moving object.

  3. #3
    No Products Registered

    Join Date
    Oct 2009
    Posts
    480
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Play Test One

    Thanks! Okay, I'll change the cursor.

    -Variant

  4. #4
    Clickteam Clickteam
    LB's Avatar
    Join Date
    Jun 2007
    Location
    Richardson, Texas, North America
    Posts
    8,937
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)

    Re: Play Test One

    Because of the way the mouse and object move so fast, the user can click, but by the time the click is registered, the object is far past the mouse. I suggest making it a bit slower. And, although you are going to do it anyway, make it REALLY slow at the first few seconds so the user has a chance to understand the game. Neat little idea.
    Working as fast as I can on Fusion 3

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Tisnart's Avatar
    Join Date
    Feb 2008
    Location
    On, Canada
    Posts
    1,073
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)

    Re: Play Test One

    I would have to agree with LB and also if perhaps it could bounce a little higher (and slower) giving the user a better chance of actually clicking on it.

Similar Threads

  1. Naoki Tales on Play Test mode
    By Sloxone in forum Xbox Play testing & Peer Review
    Replies: 8
    Last Post: 24th October 2012, 01:48 PM
  2. Naoki Tales on Play Test mode
    By Sloxone in forum XNA Export Module Version 2.0
    Replies: 5
    Last Post: 25th August 2012, 02:22 PM
  3. Test game on Google Play
    By qenio in forum Android Export Module Version 2.0
    Replies: 5
    Last Post: 25th May 2012, 01:26 AM
  4. MMF2 "Is out of play area" reliability test
    By Phi in forum Multimedia Fusion 2 - Technical Support
    Replies: 8
    Last Post: 23rd May 2011, 09:44 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •