Hi guys! I'm making a pretty basic horizontal shooter as my first serious MMF2 project and I'm having quite fun coding collisions, movement and other stuff from scratch.

The game I'm making is a NES homage; limited palette, faked flickering and a window resolution of 256x240. I want it to be played in window mode only and I'd really like if the display could be scaled 2x or 3x of its' original resolution. Like nearest neighbour resizing in image editing software.

"Resize display to fill window size" messes things up and I haven't gotten it to work properly... is there any other way? I don't want resize my assets because that would mess up the pixel detection. Any extension or hack that I haven't heard about? I've searched the forums and the Internet but I haven't found anything.

Thanks in advance!