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Thread: Score and enemies

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    Score and enemies

    Well, i did now set the enemies to take 2 hits by setting their alterable value to 2 and everytime my prjectiles hit them "sub 1 from alterable value A".
    And then i made an event "Alterable value A of (enemie) =0" || Add 10 to score, Destroy (enemie)

    But since i made this change to the enemies, i for some strange reason get 10 scores every 5 seconds or something, why is that? This is the only issue i have left to complete the 1st stage of my school project.

  2. #2
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    Re: Score and enemies

    Use only one action when event loops/

    Marv
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    Re: Score and enemies

    On what event? Can you please help me? A copy of my prject is found here

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    Re: Score and enemies

    Alterable value A of enemy = 0
    +Only one action when event loops
    >Add 10 to score
    >Destroy (enemie)

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Re: Score and enemies

    nivram I don't think that's going to help. I think he needs to make sure he doesn't have any other events adding to score when they shouldn't be.
    Working as fast as I can on Fusion 3

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    Re: Score and enemies

    Yes, your answer would work also. Kinda hard to trouble shoot with an exe. Thanks LB. Can you download the mfa to the file archives so we can look at the code?

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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    Re: Score and enemies

    Yes, i did upload the wrong xD Thought i uploaded the mmf file but i linked the one i send to my friends xD
    Here is the mmf file my file

    If anyone could just take a look and see what i can do to fix it.
    Please dont upload a fixed version if that`s what you intend to do, i wanna solve it myself, so just give me instructions on how to do it ^^

    Thx for the help so far guys.

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