http://mfa.aquadasoft.com/view/1267579956-360_Collision

This is an example (I forget by whom) that I'd like to get working without the extra objects and with comments or something. I'd really like to understand what's going on!

I want to use this for implementing into a minigolf game, so it may be nice to make it a more ball-friendly engine, although what I really need is a way to understand it.