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Thread: Restoring animation

  1. #1
    Clicker SWF Export Module

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    Restoring animation

    Hi,

    I've testet the problem on a very simple active object and it still doesn't work. I have four frames of stoped animation, and I want the animation to restart when I press the space bar. I've used restore animation frame, force animation frame, restore animation sequence, start/stop animation, etc. Nothing works. What should I do?

  2. #2
    Clickteam Clickteam
    Olivier's Avatar
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    Re: Restoring animation

    I would do it this way. In the Frame Editor, make the Active's Stopped animation loop, and also go back to 4 (as you use 4 frames of animation). With this setting the animation will never stop playing, but will be kind of "stucked" at the last frame. And in the Event Editor simply use the code below:

    Code:
    • Upon pressing "Space bar"
       Active: Force animation frame to 0 //We force the anim to go back to its beginning
       Active: Restore animation frame //We give the hand back to MMF

  3. #3
    Clickteam Clickteam
    LB's Avatar
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    Re: Restoring animation

    Sometimes when I restore animation, it goes back to what it was doing before instead of starting off from where I had left it. Animations are very picky things.
    Working as fast as I can on Fusion 3

  4. #4
    Clickteam Clickteam
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    Re: Restoring animation

    There is only one solution to get total control over animation frames. Control a value (preferably one of the Active's Alterable Value) and always set the animation frame to that value.

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