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Thread: "Change Resolution Mode" - Simple Question

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    Clicker Fusion 2.5

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    "Change Resolution Mode" - Simple Question

    When check "change resolution mode, under the window properties for my project, the resolution changes so that the window is about twice as big, and the rest of the screen is black. My question is: Is there anyway to dictate exactly what resolution the screen changes to when you check this option?

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    Clicker Multimedia Fusion 2 Developer

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    Re: "Change Resolution Mode" - Simple Question

    It should change to the closest resolution your graphics card supports equal or above the size of your app.

    So if your app is 320x200, but your graphics card doesn't support anything below 640x480 (which most don't these days), you'll probably get huge borders.

  3. #3
    Clickteam Clickteam
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    Re: "Change Resolution Mode" - Simple Question

    0_0 my graphics card is an ancient on-board 32MB one... And it does everything that's not too big, and I mean everything, so this works fone for me.
    Working as fast as I can on Fusion 3

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    Clicker Fusion 2.5

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    Re: "Change Resolution Mode" - Simple Question

    Aw man... I guess i'm just stuck with huge borders, as it appears my graphics card won't go lower than 640 by 480, and my game is 352 X 224...

    Thanks for the replies. =)

  5. #5
    Clicker

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    Re: "Change Resolution Mode" - Simple Question

    see if ticking resize to fill window helps

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