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Thread: Suggestions to MMF3:

  1. #1
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    Suggestions to MMF3:

    [In case of some item below quoted be repeated, then see to others no repeated]:

    MORPHATE: Was a kind of gradual transformation of a graphic to other graphic − like Adobe Flash, but this effect created by you was better than Transformation of Adobe Flash; because working with graphics in format "*.BMP", but A. Flash only works with graphics created on itself − I think, inclusively, that the MMF can be recreate this effect and include graphics "PNG", "GIF", "JPG", etc.; Can be better than A. Flash. I had considered a good effect that had in "The games factory" [TGF], even isn't perfect − Why you did retired it instead put in MMF also?

    EXECUTION IN PLAYFIELD: Like had in TGF but retired of MMF. Where was possible to see a game was executed, step by step.

    ISOMETRY / PERSPECTIVE: Like games of "Soccer"

    AUTOSAVES: Saves to some part of a game. Example: A game saved during an action, so when charging all things will be in way that were.

    1st PERSON VIEW: Like games kind FPS like "Doom", race, etc.

    NON-CONTINUOUS MOVEMENT: Like "Chess", more specifically game "Battle chess".

    MENUS: Like RPG games, where have menu with: ● Save; ● Status; ● Exit; etc.

    CUSTOMIZED GROUPS: Instead only to have groups like "Bad", "1", "Keys", etc., shall have an way to permit creation of groups with names chosen by users. Example: if somebody wishes to create a group named "Metals" to objects that will be recognized metallic by system…

    PANORAMIC VISION: ZOOM during the games.

    LOOPING MOVEMENT: Like ramp [with "U" format, concave or convex] of "Skate" and "Bike"; or, also, ramp 360º like games "Motocross". Like "pulley" too.

    ROLL UP / TWIST: Like "Chain" or "Tentacles" twisting, turning, and twining on pillar. [If possible]

    REPLAY: Like some games of Soccer, where is possible re-view all trajectory of play (event).

    DIRECTION OF SHADING: Depending of direction of light that happen on object, the shadow(s) can be different angles.

    VARIOUS FX: "3D" [with Rotation, etc.], "Text Effects" [like Word Art], "Geometric Forms" [with gradient, Texture, bevel / emboss, shading, etc.] like in "Microsoft Word", where is possible to create various effects in easy way, even to novices.

    REFLEX / SHINE: Like light that reflects on surfaces: "Blur" [on irregular and dim surfaces], "Clear" [on Crystalline surfaces], etc.

    GAMES TO CELLPHONE: The MMF2 DEVELOPER had association with Java language. Then, can use the version of Java that is compatible and used to create game of cellphone.


    NOTE: There are some extensions of MMF that execute some those effects above quoted, but I think hard to configure.

  2. #2
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    Re: Suggestions to MMF3:

    You do know this is the wrong section, and that MMF3 is not even close to being started yet, right? And this looks more like a list of things you want for your game that can already be done just fine. :\ And some of the things you request (like play in frame) are just too unstable and were thus removed. I don't like the ideas on this list at all, they seem more "make my game build it's self" oriented than "aid me in game/software design".
    Working as fast as I can on Fusion 3

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    Re: Suggestions to MMF3:

    Quote Originally Posted by LB
    You do know this is the wrong section, and that MMF3 is not even close to being started yet, right? And this looks more like a list of things you want for your game that can already be done just fine. :\ And some of the things you request (like play in frame) are just too unstable and were thus removed. I don't like the ideas on this list at all, they seem more "make my game build it's self" oriented than "aid me in game/software design".
    Sorry, I said they were suggestions - serve only as reminders, in case if you want to use some of these effects.

    And what would be the correct section for this topic, would you can move to there?

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    Re: Suggestions to MMF3:

    Moved.

  5. #5
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    Re: Suggestions to MMF3:

    The one that I do agree with - and in fact, I don't see why they couldn't add it to a future update of MMF2, since it's purely a cosmetic feature in the editor - is the customizable groups.

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