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Thread: MMF2 - A way to group objects

  1. #11
    Clicker Multimedia Fusion 2SWF Export Module
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    Re: MMF2 - A way to group objects

    I think it's a good idea. Add it to the wiki :P http://www.fusionwiki.com/wiki/Multimedia_Fusion_3

  2. #12
    Clicker Multimedia Fusion 2 DeveloperiOS Export Module
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    Re: MMF2 - A way to group objects

    This is also a common feature in other game creation tools and a very powerful one, and if the entire group could be handled as a single object (created together, selected together, removed together), imagine how convenient it would be to e.g. link an invisible collision mask to a visible sprite, or add more values than the normal alterable values allows by adding an extra array to the group.

    Although I hope MMF3 to become smaller with far more features removed than added, this is the kind of stuff I think would be awesome for MMF3.

  3. #13
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    Re: MMF2 - A way to group objects

    Heh, I can see how it would be useful, and part of me wants it, but most of me doesn't want change for some reason. I hope I can handle it if this is added. (please no)
    Working as fast as I can on Fusion 3

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    Re: MMF2 - A way to group objects

    Drawing routines need to be faster too IMO.
    Any tile based game with 1000 tile on screen lags way too much. I've tried with different extensions and even writing my own but it's still slow for modern day GPU's.
    HWA should be implemented from the start with focus on raw speed rather than extra features. (extensions are for extra features )

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    Re: MMF2 - A way to group objects

    Quote Originally Posted by bigredron
    Drawing routines need to be faster too IMO.
    Any tile based game with 1000 tile on screen lags way too much. I've tried with different extensions and even writing my own but it's still slow for modern day GPU's.
    HWA should be implemented from the start with focus on raw speed rather than extra features. (extensions are for extra features )
    I think you posted in the wrong thread. :\
    Working as fast as I can on Fusion 3

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    Re: MMF2 - A way to group objects

    yes, yes i did /embarrased

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    Re: MMF2 - A way to group objects

    Quote Originally Posted by LB
    Quote Originally Posted by bigredron
    Drawing routines need to be faster too IMO.
    Any tile based game with 1000 tile on screen lags way too much. I've tried with different extensions and even writing my own but it's still slow for modern day GPU's.
    HWA should be implemented from the start with focus on raw speed rather than extra features. (extensions are for extra features )
    I think you posted in the wrong thread. :\
    This is the correct thread: http://www.fusionwiki.com/wiki/Multimedia_Fusion_3

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