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Thread: Object destroyed if not on frame

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    Clicker Multimedia Fusion 2 Developer

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    Object destroyed if not on frame

    Hiya, I have an object which is, under all settings of "inactive if too far" and "destroy object if too far from frame", being destroyed when not having at least 1 pixel onscreen. What's going on?

  2. #2
    Clickteam Clickteam
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    Re: Object destroyed if not on frame

    For starters, how big is the object? Is there any code that destroys it? Can you make an example?
    Working as fast as I can on Fusion 3

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    Re: Object destroyed if not on frame

    one moment while I do so

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    Re: Object destroyed if not on frame

    ugh... it seems to work fine in the example (with the same code as in the full game).
    Anything that could have caused this?

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    Clickteam Clickteam
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    Re: Object destroyed if not on frame

    Other events. Click on the object in question while in the event editor and check carefully for when Destroy events happen.
    Working as fast as I can on Fusion 3

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    Clicker Multimedia Fusion 2 Developer

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    Re: Object destroyed if not on frame

    God, I feel stupid. I just found it; it was blaring obvious.
    Thanks for the help!

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