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Thread: Counter Bar

  1. #11
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    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
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    Re: Counter Bar

    Yeah, counters get weird if you leave all the 9's, and this would effect the bar.

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  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Re: Counter Bar

    Hey thanks a lot, it make sense.

    I also came out with other solution, adding the lives object in stead and then make the image an small red line. If you set up the lives like 30 , It will have almost the same effect as the bar, Ver and Hor.
    May be it will help someone



  3. #13
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    mobichan's Avatar
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    Re: Counter Bar

    Once you start getting along in MMF, you will probably never touch the Lives object again. But that is an interesting way to use it.

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Re: Counter Bar

    hehe, I will let you know.

    what you recommend to use in stead?

  5. #15
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    Re: Counter Bar

    A variable to store the number of lives in conjunction with an active object.

  6. #16
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Re: Counter Bar

    lol Thanks mobichan. I will try that next time

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