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Thread: Level Loading in the same frame

  1. #11
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    RickyRombo's Avatar
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    Re: Level Loading in the same frame

    Quote Originally Posted by mobichan
    @RickyRombo: since you can't read an array file from an external source when dealing with Flash, that would be hard to do with an editor.
    But, you could use an INI array perhaps.

  2. #12
    Clicker Fusion 2.5 DeveloperiOS Export Module

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    Re: Level Loading in the same frame

    I've used the "bunch of text in a string object" method before and it was something of a nightmare for me as I'm not much of a programmer. Although I hammered it into working eventually, I'd like to see any other (more elegant) methods of loading a level at runtime.

    Did anyone check out Fireball Factory from the recent GameBuilder competition? The designer uses a clever way of storing level data - by drawing the level in miniature form in a tiny sprite, then a tile is placed in the level depending on the colour of each pixel in the small image. Would there be a way to do this with Flash? I haven't checked out the surface object yet.

  3. #13
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Level Loading in the same frame

    Yes, just use GetRGBat("object", x, y)

  4. #14
    Clicker Fusion 2.5 DeveloperiOS Export Module

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    Re: Level Loading in the same frame

    Thanks!

    and (*facepalm*) that would have saved me a lot of time.

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