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Thread: Lacewing Video Tutorials

  1. #1
    Forum Moderator Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Lacewing Video Tutorials



    Hello! Lacewing is a networking extension that allows you to create multiplayer games and online applications with MMF2. Imagine if there was an easy way to learn it. Well there is! The following three tutorial videos take you from the complete basics up through movement techniques and managing game logic with channel hosts. Fun!

    [size:17pt]Learn Lacewing - Episode 1 - The Basics [/size]
    Description: This first tutorial takes you slowly through building a multi-frame chat application. In less than 10 events and 15 minutes, you'll be done! It's pretty easy.
    Duration: 15 minutes
    Links: Lacewing Download Page
    Final Source .mfa




    [size:17pt]Learn Lacewing - Episode 2 - Movement [/size]
    Description: The second tutorial takes you on the adventure that is creating a multiplayer movement. By working on the "Lacewing Shooty Game" we learn how to create classic game lists, differences between sending and blasting messages, and we create a functional online movement.
    Duration: 30 minutes
    Links: Download this template .mfa to follow along!
    String Tokenizer Download Page
    Final Source .mfa




    [size:17pt]Learn Lacewing - Episode 3 - Optimisations and Hosts [/size]
    Description: This third and final tutorial takes us back once more to the "Lacewing Shooty Game" where we dive back into the guts of the movement and replace all our delimited strings with stacks, in order to optimise the messages we send. We then finally add the shooting part by appointing a peer as a channel host.
    Duration: 30 minutes
    Links: Download this template .mfa to follow along!
    Jamie's Stack Article
    Final Source .mfa


    Enjoy! All source files are available, use for whatever you like. Do tell me what you think!

    Matt
    Cranktrain - Currently finishing a new game called The Cat Machine!
    @MattLuard on Twitter.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Re: Lacewing Video Tutorials

    Very good DizzyDoo

    better, passing on the channel masters, no leave the channel !

    one bug on the Game List frame!

    *ButtonRefreshgamelist is Clicked
    -Reset Channel List (List object)
    -Request Cannel List (Lacewing)

  3. #3
    Clickteam Clickteam
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    Re: Lacewing Video Tutorials

    Quote Originally Posted by Johnny
    better, passing on the channel masters, no leave the channel !
    Channel hosting is a built in part of Lacewing. That cannot be done without make your own server.
    Working as fast as I can on Fusion 3

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Re: Lacewing Video Tutorials

    you dont understand me, Sorry bad english

    Channel Master leave = make a new user to Channel master, no close the channel!

  5. #5
    Clickteam Clickteam
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    Re: Lacewing Video Tutorials

    I told you, that is not possible without scripting your own server. You can choose to make the channel stay open if the channel master leaves, but you cannot assign a new channel master. Once the channel master leaves, that's that.
    Working as fast as I can on Fusion 3

  6. #6
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Lacewing Video Tutorials

    Well that's dumb.

  7. #7
    Clickteam Clickteam
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    Re: Lacewing Video Tutorials

    Quote Originally Posted by RickyRombo
    Well that's dumb.
    You callin' Jamie dumb!?
    Working as fast as I can on Fusion 3

  8. #8
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Lacewing Video Tutorials

    No.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export ModuleXNA Export Module

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    Re: Lacewing Video Tutorials

    ok i understand, on mooclick have one user switch master example make!

  10. #10
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Lacewing Video Tutorials

    Yes, make it able to change the channel master at runtime?

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