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Thread: MMF2 HWA Final Version

  1. #41
    Clickteam Clickteam
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    Re: MMF2 HWA Final(?) Version

    As Yves said on those objects mentioned, you have to check the "display as sprite" option to be able to see them.

    Quick backdrops have been tested extensively and proven to work fine. If you still think it's a bug we haven't found yet, please upload an example file for us to investigate so it can be fixed

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    Re: MMF2 HWA Final(?) Version

    Hi Mr.Andos

    thanks for answer.

    but where can I check the "display as sprite" option
    I can't find it , and I am work with MMF2 not Dev.
    I will send to you the simple of my example.
    http://www.mediafire.com/?co1mum8btuh1de1.
    hope you to find the solution .

  3. #43
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    Re: MMF2 HWA Final(?) Version

    It should be in the properties for the object.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
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    Re: MMF2 HWA Final(?) Version

    Hi navram

    I do anything but nothing success .

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    Re: MMF2 HWA Final(?) Version

    there is no any solution to work the flame in direct3d

  6. #46
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    Re: MMF2 HWA Final(?) Version

    I'll look at the file.

    The icon shows you are using MMF1.5, or have I completely lost my marbles?

    Or are trying just to convert this file?

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  7. #47
    Clicker

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    Re: MMF2 HWA Final(?) Version

    Has the problem about the alpha channel already been known?

    Even if the application is executed when the color of the screen is 16bit, and it changes into 32bit by full-screen, the alpha channel is not correctly displayed.

  8. #48
    Clickteam Clickteam

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    Re: MMF2 HWA Final(?) Version

    As I said the routines of the Flame object work with MMF2 surfaces in software mode, they don't work with Direct3D surfaces.

    The Quick Backdrop object is hidden because its RGB coefficient is equal to 0 (black). Set it to RGB(255,255,255) (white) Maybe a conversion bug from MMF 1.5 apps?

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    Re: MMF2 HWA Final(?) Version

    thanx for answers

    but Is there another thing like direct3d mode,to be a high quality moves.

  10. #50
    Pe11e
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    Re: MMF2 HWA Final(?) Version

    Hey Yves,

    I have a problem with the installer! In XP when I start MMF2DevHwa.exe it just hangs the installer when I click "next". I think it is a generally problem with clickteam installer, complete mystery to me. I have Win7 also, I installed it there normally, but I have some driver issues in Win7, so I need this extension badly to work in XP! Pleeeeaaaseeeee Yves, could you make only an archive with the extension files, the I will manually copy that files? Just write where to copy that files.

    Thanks in advance!

    cheers

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