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Thread: Sample pausing problem

  1. #1
    Clicker Fusion 2.5

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    Sample pausing problem

    Hello, I am having problems when I want a user to use their right mouse button to click I want an image to reappear and all sample sounds to pause and not play. When they click the left mouse button again i want it to turn all sounds back on and the image to go invisible.

    Nothing works with the right mouse click. However, when I choose upon pressing a key and press that button to test it. Only thing that works is the image reappears, but then it will not shut off. Sound still doesnt pause. I tried variations of this and nothing. What am I doing wrong?

    Can someone explain this in simple terms step by step please? I learn better that way.

    Thanks ahead of time

  2. #2
    Clickteam Clickteam
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    Re: Sample pausing problem

    Well in the first place, could you decribe or even screenshot your code for us so we can see what's wrong and help you from there? I think you may be toggling it incorrectly causing it to go one way but never the other.
    Working as fast as I can on Fusion 3

  3. #3
    Clicker Fusion 2.5

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    Re: Sample pausing problem

    I was just creating the game when i didn't like the looks of everything. So since I was just starting I redid the graphics. I will post a screen shot or coding when I get to that point, which it shouldn't be too long.

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